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Wednesday Evening Ladder League Round One set following Qualifier Night

It was a great start last evening at the Wednesday Evening Ladder League!
Some close games, some not so close, as can be expected with a random “Qualifier Night” draw.

(Drag to scroll tables on narrow touchscreens)

Here are the pools for Round One:

A Pool B Pool
A1:C.MacKenzie (Colin MacKenzie) B1:Younker (David Younker)
A2:MacDonald (Mark MacDonald) B2:S.McInnis (Susan McInnis)
A3:Callin (Doug Callin) B3:Joostema (Peter Joostema
— Team HJWZ)
A4:T.MacKenzie (Tyler MacKenzie) B4:J.McInnis (Josh McInnis
— Team Legion of Broom)
A5:Kamphuis (Hank Kamphuis) B5:Callaghan (Joe Callaghan)
A6:Gallant (Rob Gallant) B6:Arsenault (Laura Arsenault)
A7:Neima (Paul Neima) B7:Robb (Amber Robb)
A8:Groves (Greg Groves) B8:Watts (Kelly Watts)

Here is the Round Robin Draw Schedule for Round One:

Date Time Draw Ice 1 Ice 2 Ice 3 Ice 4
Nov.
3
6:30 pm 1 B B4:J.McInnis v B7:Robb B6:Arsenault v B3:Joostema B8:Watts v B1:Younker B2:S.McInnis v B5:Callaghan
Nov.
3
8:30 pm 1 A A4:T.MacKenzie v A7:Neima A6:Gallant v A3:Callin A8:Groves v A1:C.MacKenzie A2:MacDonald v A5:Kamphuis
Nov.
10
6:30
pm
2 A A6:Gallant v A1:C.MacKenzie A4:T.MacKenzie v A5:Kamphuis A2:MacDonald v A7:Neima A8:Groves v A3:Callin
Nov.
10
8:30 pm 2 B B6:Arsenault v B1:Younker B4:J.McInnis v B5:Callaghan B2:S.McInnis v B7:Robb B8:Watts v B3:Joostema
Nov.
17
6:30 pm 3 B B2:S.McInnis v B8:Watts B7:Robb v B1:Younker B5:Callaghan v B3:Joostema B4:J.McInnis v B6:Arsenault
Nov.
17
8:30 pm 3 A A2:MacDonald v A8:Groves A7:Neima v A1:C.MacKenzie A5:Kamphuis v A3:Callin A4:T.MacKenzie v A6:Gallant
Nov.
24
6:30
pm
4 A A1:C.MacKenzie v A3:Callin A2:MacDonald v A4:T.MacKenzie A6:Gallant v A8:Groves A5:Kamphuis v A7:Neima
Nov.
24
8:30
pm
4 B B1:Younker v B3:Joostema B2:S.McInnis v B4:J.McInnis B6:Arsenault v B8:Watts B5:Callaghan v B7:Robb
Dec. 1 6:30
pm
5 B B8:Watts v B4:J.McInnis B3:Joostema v B7:Robb B1:Younker v B5:Callaghan B6:Arsenault v B2:S.McInnis
Dec.
1
8:30
pm
5 A A8:Groves v A4:T.MacKenzie A3:Callin v A7:Neima A1:C.MacKenzie v A5:Kamphuis A6:Gallant v A2:MacDonald
Dec.
8
6:30
pm
6 A A3:Callin v A2:MacDonald A5:Kamphuis v A8:Groves A7:Neima v A6:Gallant A1:C.MacKenzie v A4:T.MacKenzie
Dec.
8
8:30
pm
6 B B3:Joostema v B2:S.McInnis B5:Callaghan v B8:Watts B7:Robb v B6:Arsenault B1:Younker v B4:J.McInnis
Dec.
15
6:30
pm
7 B B5:Callaghan v B6:Arsenault B1:Younker v B2:S.McInnis B3:Joostema v B4:J.McInnis B7:Robb v B8:Watts
Dec.
15
8:30
pm
7 A A5:Kamphuis v A6:Gallant A1:C.MacKenzie v A2:MacDonald A3:Callin v A4:T.MacKenzie A7:Neima v A8:Groves
 

Here are the updated team rosters:

4th 3rd 2nd 1st
Hank Kamphuis Gerald Dykerman Sandra Sobey Pat MacInnis
Paul Neima Alan Mason Jeff Hannam Randy Goodman 
Rob Gallant Hans Wicki Derek Gallant Derek MacEwen
David Younker Doug Campbell Chris Hodgson Rebecca Rolfe
Laura Arsenault  Kim Pippy Jeff Arsenault Greg Robertson
Joe Callaghan David Fullerton Clara Jack Travis Robb
Mark MacDonald Nelson Dougay Geoff Boyle Jonathan MacDonald
Gregory Groves Donald Weeks Cathy MacDougall Marjorie Matthews
Kelly Watts Cathy Handren Krista Affleck Sandra Solomon
Josh McInnis
(Team Legion of Broom)
Robert Deziel Jesse Kennedy Mitch Dunphy
Peter Joostema (Team HJWZ) Bob Wakelin George Zafiris Stephen Hickey
Tyler MacKenzie Tricia Sanderson Jonathon Adams Kendra Thurston
Colin MacKenzie Shauna McGill Sarah Doak Roland Gallant
Amber Robb Terry MacCormac Dawn MacIsaac Colin MacIsaac
Doug Callin Troy Bertram Steve Miller   Don MacLean        
Susan McInnis Mary Beth McInnis Cassie Lank Mary MacDonald

Thirds/mates/vice-skips are responsible to update the scoresheet following their game.

(See below for info on updating)

League Description: 

The Wednesday evening Ladder League is a semi-competitive team entry league. Teams stay the same all season. Teams retaining at least 3 players from the previous season have priority to enter again this season, while other teams are on a space-available basis. Junior teams with all players age 13 and over, are welcome in this league (but have a lower priority). Teams are divided into an A and a B pool at the start of the season based on whether they win or lose against another team chosen at random on the first night, “Qualifier Night”. At the end of each of three rounds, the bottom three teams in the A pool and the top 3 teams in the B pool switch places, to add some variety for the middle-tier teams while also making the pools more competitive as the top and bottom teams will not play each other. The A and B pools will curl at separate times, alternating between the 6:30 and 8:30 draw times each week. At least three players, at least ONE of whom is on the listed team (not a spare) are required to avoid a game default.  The winners of each pool in each round will receive prizes.

Rules:

  • Open semi-competitive league. Any player can play any position, and you can change from game to game.
  • We will be using the following Curling Canada draw for Round Robin play. It has good sheet distribution, and we have been using it or several years with no complaints.
  • Following Qualifier Night where we only need to know who won, you will mark “W” for a win, “L” for a loss, or “LD” for a loss by default on the scoresheet, along with your team’s points scored, on the scoresheet on the draw board. In the case of a default, award point per end to the winning team. In the case of a tie, award an additional point for the draw-to-the-button winner. If your score is not marked and you win, you will get one point more than the losing team. If you lose and didn’t mark, you will receive zero points.
    Sample Scoresheet:
  • To break ties at the end of the round between teams with the same record, the tied teams are ranked by applying the following rules in order until one tie is broken. If a one or more ties remain, the rules are applied to each tie starting from rule 1. The process continues until all ties are broken and all teams are ranked.
    1. The teams are ranked using their head-to-head record against the other teams in the tie. A Loss will beat a Loss by Default.
    2. The teams are then ranked using the point differential for their games in the round against the other teams in the tie.
    3. The teams are then ranked using the point differential for all the games in the round against all teams.
    4. The teams are then ranked using their initial ranking in the round.
  • Ties: Decided by skip’s rocks with sweeping permitted (by your team only – the other team cannot sweep your rock behind the T line or anywhere else).
  • Avoiding defaults/using spares: At least one regular team member (and three players in total) must be present for the game to count, or else a default is posted.  Spares should not play a higher position than the player replaced.
  • Storms: Any games cancelled due to storms, etc. will usually not be played, unless it is the last week of the draw (drawmaster’s decision). All subsequent weeks will remain where they were, Any changes to this will be posted on CornwallCurling.com.
  • Teams may reschedule games to a different date and /or time by mutual consent. but ice time is hard to find!
  • The buzzer will be used to ensure the teams are off the ice within the 2-hour time period.  If the buzzer sounds, teams will complete the current end in play to finish the game. If tied, the standard draw to the button will then take place.

– Derek MacEwen

Wednesday Night Drawmaster

derek.macewen@gmail.com

 

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